Version 1.0.01


Released version 1.0.01 with some minor tweaks.

Bug Fixes

  • Some event log text wrongly thought merchants were hunters in addition to the hunters. This has been fixed and you'll actually see merchants making some form of impact.
  • Removed a leftover debug log. It didn't affect performance because this game is a step above simple prototype. But still, good coding and all that.
  • Fixed a big error with loading where village score and population were flipped. Now you won't suddenly have 100's of villagers when there are only two on screen.

Balance Fixes

  • The winning village score has been lowered to 800 so it's not so lofty.
  • Hunters and Farmers get significantly more food. Hunters now gather 333% more food and Farmers gather 700% more food. Now maybe merpeople won't starve.
  • Villagers have less chances for kids. Now maybe they won't starve everyone out of house and home.
  • Merchildren can start working at 13. Child labor is bad, but when you have to survive, you have to survive.
  • Merchildren are automatically made workers at 13 for QoL purposes.

New Features

  • Villager bios will now display the parents, but only for children born to the village. It's not our business to invade the privacy of those who immigrate to the village.

Files

Simple Merfolk v1-0-01.zip 40 MB
May 11, 2023

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